Andrea...

Jul. 1st, 2008 10:50 am
cleaver404: (Default)
So [livejournal.com profile] antje23 pointed me to Sean's ([livejournal.com profile] glis) post about Andrea (his early bandmate & friend, I met at the first show he mentions there, at ye olde Catbox). In case anyone else I know knew her & hadn't seen it, here ya go:

http://blog.myspace.com/index.cfm?fuseaction=blog.view&friendID=7389216&blogID=410612147

She was one of the sweetest people I'd ever met. My sympathies go out to Sean & his brother Kevin. I know they both were close to her for some time, I'm sure they're in shock, too. I lost touch w/ her around 2005-2006 I'd guess, we bumped into each other from time to time & caught up when we did; but this was rough to read. I wished nothing but the best for her, she was a personality like no other.

Sad news, kinda stunned right now, ugh...
cleaver404: (pornstar)
Ok, again, at least [livejournal.com profile] machine_logic should still appreciate this...

http://pottermisleading.ytmnd.com/
cleaver404: (Default)
Brilliant.
http://www.theonion.com/content/video/warcraft_sequel_lets_gamers_play

(update: swapped out the embedded one 'cause it auto-plays, and that really WAS annoying)

GTA IV!

May. 2nd, 2008 12:01 pm
cleaver404: (pornstar)
Done in Something Awful fashion.
This is all you need to know...

http://www.somethingawful.com/d/news/grand-theft-asshole.php
cleaver404: (pimp)
I'm sure [livejournal.com profile] antje23 has posted much more than I have (and likely ever will, being she still loves LJ & I have been a total burnout for like 2 years), but here's something I just sent a few other folk:

I was wondering when/if I’d get any cultural insights on this trip, and I realized today I finally learned something: women here are taller.

… and often blond.
*shrug*

cleaver404: (Default)
Good Photoshop Phriday this week, but ya, this is my standout...

cleaver404: (pimp)
So I'm sittin' here checking mail & I hear k'thunk, k'thunk outside, look out, & see a guy pulling on all the door handles of cars, going car to car up 14th. Now, Nicole's old car had her window smashed & stuff taken & then the whole thing (her old Acura) got stolen later, so seeing this, I thought for a second, grabbed my phone, called the cops, and gave them all the details I could as I saw him headin' up, get in a station wagon & rummage, & then turn around at the block & just come down the other side, doing the same thing, trying doors. Like 5 min. later, cops call me back, got the guy another block down after my description & all, and asked me to just ID him real quick down where they found him, drove me there, shined the lights in his face so he couldn't see me; but yup, that was the guy, stupid purple hoodie & all!

And off to jail the drunk, belligerent car-breaker-in-er went. One nice bonus of living 2 blocks away from a police station, plus all the cops were really cool & said they'd contact the owner of the station wagon to see if any of the stuff recovered off the guy was theirs & let 'em know a friendly neighbor tipped 'em off & had their back.

14th Ave. represent! :D
cleaver404: (Default)
As weird as I consider you, I figure you'll appreciate this.
(My apologies if it's like a year old, ya never know w/ the internets...)

http://www.chunkysalsa.net/screenclean.swf
cleaver404: (pimp)
Other than sorting my socks alphabetically by color, I've been being paid to make a game I couldn't tell any of you about this whole time! ;)

So we FINALLY announced! This Is Vegas:

http://xbox360.ign.com/articles/849/849337p1.html

Site's not quite updated, and IGN.com is doing FIVE DAYS of stuff for us this week, so tune back in each day to see some more!

It's going to be a really cool game & very different than anything else out there I think. Think GTA minus thugging it up & killing lots of people and plus partying. We have an awesome writer who has done a helluva job with that part, the script & things being done are often ridiculously hillarious (which is why we hired him, Jay Pinkerton: http://www.jaypinkerton.com I'd especially suggest checking out his comic-book re-writes: http://jaypinkerton.com/category/comics-and-shops/superhero-comics/)

Anyhow, keep tuning in, and YAY, I can FINALLY TALK TO YOU PEOPLE ABOUT THE GAME! ;)

Also: go Giants!
cleaver404: (pornstar)
Happy Friday, all:

http://lebowie.ytmnd.com/

Evan wins!

Jan. 27th, 2008 09:01 pm
cleaver404: (Default)
Evan Lysacek just beat Johnny Weir by a nearly impossibly small margin.
Fuck the Super Bowl, good just triumphed over evil. Fuck yeah...

(for those that know what I'm talking about, high five, everyone else who goes & Googles it, ya, this is an awesome moment to me, I don't care what you think, that was freaking awesome, and you are a bad person if you judge me for getting excited. A bad, bad person. Like Hitler bad. Just sayin'...)
cleaver404: (Default)
[Error: unknown template video]
Um, ya.
Rave cats *shrug*

Ok, to elaborate on my thinking, I want to see this, but with cats:

cleaver404: (Default)
I blame the metric system.
(note/warning: this is disturbing, and according to 2nd hand sources, aired during all hours of the day... jeebus...)

cleaver404: (Default)
So before the boring parts, just wanted to say that I'm looking forward to some more Rockband-ing this Fri. with people, practicing as much as I humanly can right now it feels like, and while I'm definitely improving on drumming in particular, I still feel like there's so much more to do (& I haven't even touched singing yet, Nicole has), but ya, fun stuff.

Anyhow, we just posted a job.
Most of the job's we've had for a while aren't all that exciting (like we've had a Lead Tools Programmer position open for... I dunno, forever), but if anyone (or anyone that knows someone) is interested, LMK & I'll see what I can do of course:

AUDIO GAME PROGRAMMER


SUMMARY
Surreal Software (a subsidiary of Midway Games Inc.) has a new opportunity opening for a smart and innovative programmer to help develop the audio system code of our unannounced, multi-platform, action/adventure game project that pushes the envelope with innovative gameplay and storyline.

RESPONSIBILITIES
• Work with our talented team to implement our cutting-edge audio systems, including:
o World and character audio triggers
o Special effect audio triggers
o Voice-over, chatting, and ambient dialog systems
o Realtime audio effects processing
o Audio streaming and loading
o 3D audio spatial positioning, volume control, and HRTF
o Audio editing Tools
o And much more!
• Focus on memory and performance requirements for next-gen console systems.
• Refactor and improve upon existing source code whenever possible.
• Manage core audio components for multiple game projects.

QUALIFICATIONS
• Prior experience working in the game industry or similar required.
• Prior experience with audio programming and audio APIs required.
• Excellent communication and writing skills.
• Highly self motivated.
• At least 2 years experience with C/C++.
• Strong code architecture and design skills.
• Excellent Perforce skills or similar source control system.
• Legal U.S. work authorization required.
• BS in Computer Science or equivalent work experience.
cleaver404: (Default)
Wow, crazy story we just came across at work.
Albq. folk, feel free to go hassle spikey-glasses if you run into this odd ass:

http://preorderpushers.com/blog/2007/09/13/a-stranglehold-on-halo/
cleaver404: (Default)
[livejournal.com profile] poh, amongst others, should enjoy...

cleaver404: (Default)
Thanks, Photobucket, that was easy... (couldn't get the wrong link to do the image inline in that last post, durrr)

cleaver404: (Default)
Ok, so I have a ton of stuff on order, I found out one piece isn't going to make it on time (Nov. 1) which is upsetting, but a minor accessory.

Question I have for people is this: anyone know where I can purchase (in Seattle area)
* A big-ass sword (I have a 54" bladed claymore en-route from eBay, but fucker took waaaaay too long to ship it & I don't think it's gonna even be close)
* Colored contact lenses (& by that I don't mean corrective hazel, I have these coming from the UK, but can't tell if they'll be here either):



The big-ass sword is more important, but also important that it not be a $250 historical reproduction (nor the $350+ restored period weapons) I found at a place in Federal Way. I'm probably going to paint the thing anyway (hence why the giant eBay sword for roughly $40 worked great... if it was going to be here before like Thanksgiving) *sigh*

Anyhow, LMK people if you know of either of the above & rock on...
cleaver404: (Default)
FIND A NEW GOD!

Page generated Sep. 25th, 2017 09:47 am
Powered by Dreamwidth Studios